Pilastri
Players pile stones atop one another, building pillars. The goal is not height, but control. Be the last player with legal moves to win.
I am a software architect who enjoys the challenge of making big, complicated systems work better. I have spent the last 17 years focused on the backbone of enterprise SaaS, the parts of the software you do not always see, but that everything else relies on.
Most of my work involves taking older legacy systems and figuring out how to move them into the modern world without breaking anything.
I spend a lot of time thinking about:
Players pile stones atop one another, building pillars. The goal is not height, but control. Be the last player with legal moves to win.
Living plants expand across the board in a struggle for territory. With each advance, future options dwindle, and careless growth can leave a plant tangled, cut off, and withered.
Online play at https://play.abstractplay.com ⧉